AI Insights · Timothy · October 2024
Top 5 Roguelike Games Performance in Netherlands Q3 2024
Explore the performance trends of the top roguelike games in the Netherlands during Q3 2024, covering downloads, revenue, and active users on a unified platform.
The third quarter of 2024 saw intriguing trends in the performance of the top roguelike games in the Netherlands. According to Sensor Tower data, here’s a closer look at how each of these games fared in terms of downloads, revenue, and weekly active users.
RAID: Shadow Legends from Plarium Global Ltd experienced fluctuating weekly revenue, peaking at around $45.9K in late July and stabilizing at approximately $29.9K by the end of September. Downloads showed a gradual increase, reaching a high of 771 in early September before declining to 395 by the end of the quarter. Weekly active users displayed a slight downward trend, starting at 2.3K and ending at 2.1K.
Hero Wars: Alliance RPG by Nexters Global LTD saw a varied revenue stream with a notable peak of $31.8K in the final week of September. Downloads remained relatively stable throughout the quarter, with a peak of 2.8K in late September. Weekly active users increased slightly from 10K to 11K by the end of the quarter.
Legend of Mushroom, published by Joy Net Games, had a notable revenue peak of $22.5K in late July, with a general downward trend to $9.5K by the end of September. Downloads decreased consistently from 1.3K at the start to 344 by the end of the quarter. However, weekly active users remained relatively stable, hovering around the 20K mark.
Top Heroes by River Game HK Limited experienced a significant increase in revenue, reaching a high of $21.9K in late September. Downloads showed an upward trend in the early quarter, peaking at 2.9K in mid-August before tapering off to 1.5K by the end of September. Weekly active users increased from 3.9K to 7.4K throughout the quarter.
Idle Heroes - Idle Games from DHGames Limited had a revenue peak of $15.4K in early August, with fluctuations leading to $5.7K by the end of the quarter. Downloads decreased consistently from 394 to 94 during the quarter, while weekly active users showed a slight decline from 3.4K to 3K.
For more detailed insights and data on these games, visit Sensor Tower.